Showing posts with label Jex's Chapter. Show all posts
Showing posts with label Jex's Chapter. Show all posts

Wednesday, June 22, 2011

The Epic of the Sheildless continues

Jex has a habit of making the PC's squirm along with they're players. Lots and lots of squirming. First we start off being timed to run away from an ARMY of dragon born and their war hound/lizard/ish things. We get stopped by wild boar, crocodiles, rivers, and so forth. Did I mention we were being timed? THEN we hear girls calling for help and our knight (actually fighter, but he was playing 'knight in shining armor'), also called Verdant of the azure blade, has to go rescue them. We're having a hard enough time rescuing ourselves. Zii and he get into a huge argument, but they end up going to see what the commotion was about. Turns out... it was a trap. Yeah.

After that there's the endless caves of ARGH! that's not really what they're called, but that's what the players wanted to call them. We found an NPC that got us across a busted arrow trap (the dude's a tank named Aeramus) at the price of finding a magic sword. Ran into occultist cyclops and nearly got dragged semi-willingly into a demon temple to a dead god that may or maynot have something to do with Tacit's life. Then to top off the nice runaround-from-hell sundae add a black dragon in his layer... with lots and lots of acid water... yeah. After that the dragon we thought we just killed comes back after our NPC healer Eratar bites the dust along with spider cult goblins and a drow priestess.... deep breath... our party nearly got wiped out. We literally survived by the skin of our teeth.
As per-usual all I can say is: "well... it was the farthest thing from boring ever."

Also I'm going to change up the posting style of this blog to a more story-esque form. It'll be easier for me to write and in the end more enjoyable for the couple of people still following.

Thursday, June 9, 2011

Hostile Territory

Geno's soul is being held hostage till the Sheildless can obtain the last item for the weird chaos thing that popped out of his sword a couple weeks ago. That item is in a place of 'untold' danger; the bahazaine crater. Where our dragon borne friend Kragon is from, where he can't go back to but took us to anyways to help out our friend.
Without event we hiked up and down mountains, Kragon holding a burning stick that would keep all the baddies off of us the entire way.
At long last we found ourselves in front of the BloodTalon clan's fortress thing. Kragon goes up and knocks on the door, gets knocked out, and dragged into the fortress while a whole legion of dragons and draco hounds (like rancor dogs) come pouring out. The rest of the team stared wide eyed and warred with themselves and each other over going in to the fray and saving Kragon or running. The incense stops burning and there's a bone chilling howl right before a hawk sized wyvern find us and starts spewing fire into the air to alert the dragons of our position.

Yeah we ran.

Ran straight into a herd of wild boar. Ran straight into the thick sticky mud of a river filled with crocodiles. Ran towards the more familiar parts of the jungle and maybe back to White Cliff to get the help of Tacit's aunt.

Then Verdant heard some women calling for help and had to run off and be hero. Idiot. Zii told him not to go, Kragon was their first priority after staying alive, but Mr. Knight-in-dented-armor had to go and save the day.
Turns out Zii was right. They were evil man eating dryads. The party got wrapped up in thorny vines and nearly killed till Eratar (who was the Sheriff from Dead's End in our campaign with Shawn and Missy) shows up and does his minotaurly awesome head bashing.
With a little persuasion, and Tacit's cute 16 year old puppy eyes, Eratar is going to help us find and rescue Kragon. Sweet.

Now we just have to come up with a plan.